Story in Progress: Pet System Redux

2013-05-29


The Pet system has undergone the following changes:
  • It is now possible to own any number of pets, it is however still not possible to have two pets of the same kind, sorry;
  • The Elixir of Youth potion price has been reduced to 5 platinum;
  • The Elixir of Youth only affects the pet which is currently active;
  • When summoned the Health Bar of pet will show the age of the pet, the lower it is the less time pet has left;
  • When summoned the Mana Bar of pet will indicate the current level of Energy the pet has;
  • Is is no longer necessary (or possible) to feed your pet; nor will it try to snatch stuff out of your hands;
  • You may change the name of every pet of yours free of charge once;
  • The combat level of a pet can never be lower than the level of its owner;
  • Pet level may now raise far beyond the level of its owner (up to 9,999);
  • The formulas for experience needed for pets to gain levels and the gold needed to actually teach them stuff in a Pet Guild have been improved;
  • The amount of damage dealt by a pet depends on its level with a Pet Guild;
  • It is not possible to switch pets mid-fight;
  • Pets regenerate 1 point of energy every minute (up to a maximum of 100). The Energy is spent on some of their abilities.
  • Chance to succeed for the Active Pet Skill is 25%. On-death skills work every time provided the pet has enough Energy.

We have added a whole inventory of new pets (which mostly combine the combat ability of one existing pet with the on-death skill of another). They can be accessed by buying the usual Summon Pet item. We hope you enjoy making friends!


Here is the rundown of existing pets. Stay tuned for updates!


Wolf
  • Combat skill: Dead Grip. The victim is 15% less likely to resist combat spells.
  • On-death skill (PVP): Brings the owner back to life with full Life and Mana. Energy: 100.
  • On-death skill (PVE): Rescues the owner by dragging her out of a fight. Energy: 100.
Manul
  • Combat skill: Blindness. The victim is 15% less likely to hit with combat spells and physical attacks.
  • On-death skill (PVP): Brings the owner back to life with full Life and Mana. Energy: 100.
  • On-death skill (PVE):Brings the owner back to life with full Life and Mana. Energy: 50.
Arctic Fox
  • Combat skill: Topple. The victim is 15% less likely to evade physical attacks.
  • On-death skill (PVP): Brings the owner back to life with full Life and Mana. Energy: 100.
  • On-death skill (PVE): Brings back the items lost by owner if she dies. Energy: 33.
Genie
  • Combat skill: Grant Wish. A random debuff (Blindness, Topple, Dead Grip) is inflicted upon the target.
  • On-death skill (PVP): Brings the owner back to life with full Life and Mana. Energy: 100.
  • On-death skill (PVE): Rescues the owner by dragging her out of a fight. Energy: 50.
The new Pet system will go live after a server restart on 29th of May, 2013, 2000 CET.