Updates
2026-10-17:
Hoster change
(Updates)
ATTENTION! The websites darkswords.net and darkswords.in.ua, the shops hosted on these domains, and the forum are being migrated to a new platform. The new platform will eliminate delays when opening pages and graphics loading issues. The migration may take up to 24 hours. Thank you for your patience!
2026-10-12:
A Few Quick Updates
(Updates)
- The chat rules have been updated. They are now clearer and include the duration of penalties for violations.
- Starting from 13 October 2026, after the server restart, GRA messages will cost 30 PT. Prices in the client will be updated with the release of the new version.
- Weekly PvP events (Fri, Sat, Sun) will now start at 23:00 to avoid interfering with the Heroes’ Arenas.
- Traps and mirrors no longer lose durability during unscheduled restarts or server crashes. Durability is reduced only during the daily scheduled restart.
2026-10-01:
Territorial Control and Other News
(Updates)
- In the new client, the alliance leader can view the territory control color options. If you select a color and members of your alliance control any regions, those regions will be colored in the selected color right on the world map. Let’s see if you can conquer the whole world! ;) Alliances with zero prestige cannot choose a color (alliances with positive or negative prestige can).
- Hero Arenas will now be open every Day from 10:00 PM to 11:00 PM server time.
- We’re running a small promotion on palladium purchases (it’s been a while). For every dollar spent before October 7, you’ll receive 25 pt.
- The client has been updated. See List below. You may need to update it manually. Future updates will be automatic.
2026-09-20:
Site updates from 20.09.26
(Updates)
- The latest forum topics are now displayed on the website (they may disappear if the forum is lagging);
- In the seasonal rankings, you can now view the winners for the entire history of these rankings;
- Rankings for the Heroes’ Arena are also now available there;
- The Library now includes articles on builds recommended by the Administration, with different options and advice on weapon enchantments;
- I have reworked the inner workings of the website shop (and I’m still working on it), so please let me know if you encounter any errors or problems.
The game website has been extensively updated:
- The way character information is displayed has been redesigned;
- Search by items in private shops has been added;
- The Library is still being developed and will become multilingual;
- The Clan Wars and Sieges pages have been visually redesigned;
- Numerous visual issues and design display errors have been fixed;
- Many script bugs and unfinished features have been fixed;
- And many other fixes.
The website is still under active development, so more new features will be added.
2026-09-14:
Updates from 14.09.26
(Updates)
- Magnets now work not only based on religion, but also in clan wars;
- Fixed an issue where an escaped mob would still capture a region during a siege;
- Private shop names are now localized in the game and differ between Russian and English. I recommend that shop owners check their names and adjust them through the Dealer if necessary;
- Fixed a bug that allowed players to use the “Spirit of the Five Spheres” subscription as a potion if they had quest gifts containing “Spirit of the Five Spheres”.
- Full backpack loss will now occur only after the 5th+ application of the “Outlaw” effect. The counter resets when the server restarts. You can track which application of the status it is by the chat messages and the level of the “Outlaw” effect.
- During a siege of a region (within the region) or a kingdom (in the capital), it is impossible to receive a new “Outlaw” status or extend an existing one.
2026-09-08:
Death Aura
(Updates)
Tomorrow (09.09.26), Death Aura will also provide 60% Reflection. Sorry, I missed that.
2026-09-08:
Balance Updates from 08.09.26
(Updates)
Super Abilities:
Racial Abilities:
Item Modifiers (Bonuses):
Other:
Example: your opponent has 60% Suppression and you have Porphyria — they are left with 40% Suppression in combat. While the racial ability is active, Suppression drops to 10%. To keep both of the opponents bonuses at zero throughout the entire fight, upgrade your items with Soaking up to the 60% cap.
- Porphyria: Soaking increased to 20%;
- Lycanthropy: Suppression reduced to 10%;
- Hysteria: Soaking reduced to 0%;
- Obsession: unchanged.
Racial Abilities:
- Shadow Dance, Rampage, Pathos: Soaking reduced to 30%;
- Astral Surge: 15% Soaking added;
- Mountain King: unchanged.
Item Modifiers (Bonuses):
- Modifier strength has been recalculated. For a +100 item with a 1.0 coefficient: Reflection — 19%, Soaking — 33%, Suppression — 22%.
Other:
- Reflection, Soaking, and Suppression each have a 60% cap per stat. The limit includes items, super abilities, and racial abilities;
- Soaking now reduces both Reflection and Suppression with the same value: 60% Soaking completely negates 60% Reflection and 60% Suppression at once. Previously, Soaking was first "spent" on Suppression, with the remainder applied to Reflection.
Example: your opponent has 60% Suppression and you have Porphyria — they are left with 40% Suppression in combat. While the racial ability is active, Suppression drops to 10%. To keep both of the opponents bonuses at zero throughout the entire fight, upgrade your items with Soaking up to the 60% cap.
2026-09-05:
Balance Updates from 05.09.26
(Updates)
- The «Polearm Mastery» skill bonus has been reduced to 50% (was 65%);
- The armor-to-damage bonus for Elves has been increased to 22%;
- The Body stat bonus to defense has been increased by 1.85 times;
- The HP bonus from the Body stat for Dwarves has been increased to 1d10 (previously 1d8), while for all other races it has been reduced to 1:4 (was 1:8);
- The Strength stat gives 3 HP only to Orcs; for all other races, the ratio is 1:1;
- The «Vitality» skill has been weakened by 40%;
- The «Survival Specialist» skill has been weakened by 60%;
- While using the «Fortification» skill, armor and resistance stats are reduced by half;
- The armor-to-HP coefficient has been increased to ×0.5.