News

2007-02-05: Potion of Joy (Updates)
A new auto quest is entered into the game for players level 50 and above. This quest will first of all be interesting to players up to level 200, but also "elders" can have fun together with us. It is forbidden to write the walk-though of the quest in the next 7 days on forum. Although you are free to share impressions.
2007-02-03: v 1.1.1.4 (Updates)
- Client Activity Check: Tech Department have now decided to remove this function.
- Notepad is fixed.
2007-02-02: v 1.1.1.3 (Updates)
- Graphic Consistency Check
- Boss-key: Ctrl+Q
- Chat Colors Control
- Ban Reason View
- Moderator Chat Hotkey
- Command Panel
- "Forgot Your Password" Link
- Display of Headquarters on Minimap
- Some fixes and additions
- Holiday Skins Support
- Character Notes
- Some Special Affects
2007-02-01: New rules regarding religion (Updates)
We have made updates in the formulas of loss and gain of religious experience.
Loser in a religion fight loses experience from the formula: A level lost * 2 (or up to maximal possible loss due to current point amount).
Experience gained by the winner is considered in the formula: Experience = (loss * modifier of difference between suns and moons) + 1 experience.
Loss = Amount of religious exp lost by defeated side (a level of defeated char *2 (or up to maximal possible loss due to current points amount)
2007-01-31: Elves’ pleasures and triumph of gnomes. (Updates)
From now on, there will be items with alternative requirements to the parameters: Helmet: the variant with the requirement as CON and DEX; Shield: CON or STR; Cloak: DEX or CON; Armor: DEX or CON.
Things with non-standard requirements drop much more rarely than usual items. They visually do not differ in any other way.
2007-01-30: Clan Message (Updates)
Clan_set_motd –is a new command available for clan leaders. Leader can leave a messege to the whole clan. That message will be shown to all clan members when they log in the game (after the notification of clan wars).
2007-01-28: Vote for DS (Updates)
Due to good voting result and spirit from our players we will run a quest in two weeks. On 30th of June. Keep up the good work and remember to vote daily!
2007-01-26: Reflection & Soaking (Updates)
Reflection of damage by Soaking & Reflection has lost it value by half when engaging a character who doesn’t have criminal status.
Note:
Soaking and Reflection has the same effect as before when it comes to Criminals and Monsters.
Mirror Shields effect on reflecting damage has not been changed.
2007-01-26: Murderers (Updates)
Attacking a character who is not flagged as Criminal and is not a valid religion conflict target and is not a member of a clan currently in war with your clan will tag you criminal for 5 minutes.

Murdering a character who is not flagged as Criminal and is not a valid religion conflict target and is not a member of a clan currently in war with your clan will tag you criminal for 20 minutes.

Criminals are not allowed to enter Safe Zones.
2007-01-26: Anubis’ Treasury (Updates)
Congratulations to BlackMark and all who aid him in the killing of Imhotep.
Anubis has successfully dug up ancestors treasures and flee to his Lair. On Sunday there will be given a one way ticket to his Lair. All who wish can use the ticket and pursue mighty Anubis.
Warning to all adventures. You will face darkness, traps and life threatening dangers out there. Don’t worry though u will be resurrected in our world if you die out there! Many treasures awaits adventures who goes there and who knows. Maybe u will be able to take down the mighty Anubis himself?
PS: To get to Anubis chamber u have to wait until our wizards will be able to find a way.. While they search for his chamber you should be careful and use your time wisely, because there is something out there – in the dark…

Quest will begin at the same time as the first part. At 22.00 GMT

Prelude:
Anubis has managed to escape from his World into ours, thanks to the death toll on the tournament. He has set up a Lair in our realm and will head out on Saturday to dig up ancient treasures in the land of the East, in the place were wild camels are running and mighty Djins spend their centuries, he will find and dig up mighty artifacts...
Mission:
All who wish great treasures or want to test their strength are free to come and try to take it from Anubis. But be aware that the deserts don’t like the unwelcome guests and Anubis will not give away his treasures willingly either. Also watch out for your fellow adventures who will not hesitate to attack.
This quest is open-ended, part two on Sunday will be created according to the ending in part one.
Remainder: Quest will begin on:
22.00 London Time
01.00 Moscow Time
07.00 Japan Time
17.00 EST
16.00 CST
14.00 PST

This Saturday and Sunday (09.06.07 & 10.06.07) there will be a grand two part quest. The Quest will begin approximately at 22.00 GMT (London Time) both days. We strongly recommend you to participate. More information will come out soon.