Update: Superpowers (formerly known as Diseases)

2013-05-29


We are pleased to inform you that the scientists of Dark Swords have determined a way to bring the diseases under control. However it is still possible to get some superpowers from former diseases. First of all, each and every disease (hereinafter: superpower) has only 1 level of effect. It is now not possible to get this effect in any way other than participating in a quest. These quests are not new and we are sure most of you have already found the NPCs you need to talk to in order to start such a quest.

In order to remove the effect of a superpower completely characters can use the following:
  • Player characters up to level 100 may use the Holy Water to remove the superpower;
  • Player characters up to level 500 may use the Aspen Cross to remove the superpower;
  • Player characters of any level may use the Holy Grail to remove the superpower

Here is a handy list of bonuses that are granted to a character under effects of a Superpower:

Superpower: Porphyry
  • Leech 30% of physical and magical damage dealt as Life;
  • 15% of innate chance to evade;
  • 15% of innate Suppression;
  • Mana regeneration rate is tripled
Superpower: Lycanthropy
  • Regenerate 20% of Maximum Life every other tick;
  • 15% of innate chance to hit;
  • 15% of innate Damage Absorb
Superpower: Hysteria
  • Leech 10% of physical and magical damage dealt as Mana;
  • 15% of innate chance to evade;
  • 15% of innate Suppression;
  • Mana regeneration rate is tripled
Superpower: Possession
  • Both magic and physical damage vary from 0 to the actual amount the character can hit for;
  • 15% of innate chance to evade;
  • 15% of innate chance to hit;
  • 30% to the chance of success of Extra Life skill (if the character already knows the skill);
  • 15% of damage taken is ignored.
These changes will go live after a server restart on 29th of May, 2013, 2000 CET.