Archive 2009

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2009-11-17: Thanksgiving lotto (Updates)
Thanksgiving lottery. From the 17th of November, lottery tickets will be sold at Arkijah Town Artifact Jewellery. On November 26th, the Lottery tickets will turn into elixiers listed on this page. Ticket price is 12 platinum. Platinum can be bought from official game Dealers.
2009-11-16: Defend your server Tournament (Updates)
We are hurrying to let you know, that on the 26th of November there will take place the greatest event of the year – "Carnage Tournament". Between the strongest players of Russian and European servers, each of them defending the name of their server.
Hurry up, improve your character, get strong enough to take part in this wonderful event and be one of those who will protect their home servers reputation, and whose names will be written in DarkSwords history.
Future details, description and rules of the Tournament will be posted on DarkSwords main site in the middle of the week.
2009-11-10: China. Changes. (Events)
The Heavenly Office has now become a zone of religious wars.
2009-11-04: Crazy Monday 3 (Updates)

Next Mondays we will change some game rules just for one day, that will make world absolutely insane. Try to get a new gaming experience from the DS.

February 19, 2018. On this day, we invite you to play with the potions turned off, namely:
  • Shield of Mana 3 level & Enchanted Mana Shield;
  • All Soup potions;
  • Remove Cooldown;
We remind you that the "Crazy Monday" will begin after server restart!
2009-11-03: 3rd Quest Avaible (Events)
3rd quest with a virtual platinum award is available in the Everspring Town.
2009-10-30: Minor updates and changes (Updates)

1. Fixed bug: repaired quest drop of skulls from Kronys Guards – quest "Ticket to North”.
2. New system of essence displayment according to their types have been introduced.
3. Introduced alternative receipes for tranquilizators and antidotes.
4. Fixed the bug with formula of loot drop chance for high level monsters.
5. Familiar damage has been increased 2x.
6. Changed the scheme of calculation of familiar hit chance: the calculation includes current chance to hit of the character or his chance to cast ( max chance ); Additional bonuss to chance to hit also taking effect for familiars ( till +20 level of the character).
7. Option for controling clan land funds income has been added - \clan_land_tax. It switch between 2 profiles of usage of clan income of loot from the territories they own:
- loot being transfered into the gold as before
- loot being placed in clan bar ( in the case of missing free space in the clan bar, it will stop the process untill there is enought space).
8. Now you can cure infection with usage of herbs (chance of cure= 1%) aswell as with a help of elixir "Antiseptic” ( chance=10%), wich you can brew yourself.
9. New Scribe Shop has been added in Highlanders Village. You can buy alternative reciepes for Tranquilizers and Antidotes, reciepe of Antiseptic elixir and Antilocator there. Reciepe for Antilocator has been moved from Underground town scribe shop to Moon Scribe at Flame River. We have also moved the scrolls for first, second, and third runes to to the moon scribe shop at flame River.
2009-10-29: Crazy Monday 2 (Updates)

Next Mondays we will change some game rules just for one day, that will make world absolutely insane. Try to get a new gaming experience from the DS.

February 12, 2018.It will be the Hardcore Day!
The whole areas outside the cities will become a chaos zone. We will also switch on bonuses: Damage to monsters x2 and Combat experience x1.5, Gold and experience gain from boards x1.5. The same bonuses, as compensation, will work on Tuesday

Also on this day, there will be allowed in the general chat, private messages and gra: flood, flood symbols, writing in caps, cursing and veiled cursing, any insults, communication in any language. Moderators will not punish these messages. Please note that this rule does not apply to trade messages. It is also forbidden to cursing, insults, and flood to Administrative staff members (they can not add you to ignore).

We remind you that the "Crazy Monday" will begin after server restart!
2009-10-26: Furnaces and Extractors (Updates)

Furnace.
Being sold as before – at platinum Alchemy shops. Cost = 20 platinum. Durability = 3000 uses. with the processing of 1 item or a stack of same items it will lose 1 use. Player receives gold bars ( 1 gold bar = 10 gold) in full amount of used item or stack of items cost pluss a bonuss of skill.
Skill from 0 to 25, for each skill level a result of usage increase by 1%. With a the usage of the Furnace, the skill will improve proportionaly to increase gold bar amounts. On the 5th, 10th, 15th, 20th, 25th, skill level players automaticaly receive a title with a current mastery in the skill. To see your current skill go to "Stats/skills”.
The new furnace is more profitable than the old one (100% result against 33%), aswell as addition you receive a bonuss in gain from your skill level.
Extractor.
Being sold as before – at platinum Alchemy shops. Cost = 20 platinum. Durability = 3000 uses. On a successful extraction of 1 item it will lose 1 durability. Applyement of essences and unsuccessful extraction do not reduce the durability of the extractor. The chance of successful extraction depends on the durability of the original item, but is limited by the range from 5% to 66%. To the lower and upper limits of this range, a bonus from skill is added.
Skill from 0 to 25, chance of the extraction being increased by 1% from each level of the skill. With the usage of the extractor the skill will improve proportionaly to a successful extraction amount. On the 5th, 10th, 15th, 20th, 25th skill leveled players, automaticaly receive a title with a current mastery in the skill. To see your current skill go to "Stats/skills”.