Events

2009-02-03: Fixes: Religion, On Board (Events)
  • Fixed a bug when sometimes religion kills were not counted;
  • Fixed a bug in the formula when players with statuses got an excessive amount of religion exp;
  • The reward in quest "On Board” has changed. For the players you will get 20 points, and for monsters 2 points.
2009-01-17: Religion Statuses (Events)

Pontific, Heresiarch, Legate, Nameless — the highest religion statuses. To get such statuses character needs to have 0 deaths and the biggest number of combat rating points in whole religion. Experience gains and loses by the formula: "religion level*8". Experience gain for killing by the formula: "religion level*20". Additional bonuses: +10% chance to break through the enemy group shields, +15% chance to trigger the attacking religion skills.

Patriarch, Heretic, Tribune, Chosen — the second leading religion statuses. To get such statuses character needs to have the biggest number of combat rating points in whole religion. Experience gains and loses by the formula: "religion level*6". xperience gain for killing by the formula: "religion level*10". Additional bonuses: +8% chance to break through the enemy group shields, +10% chance to trigger the attacking religion skills.

Inquisitor, Fanatic, Prefect, Implacable — the highest religion statuses in religion range. To get such statuses character needs to have the biggest number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +5% chance to break through the enemy group shields, +5% chance to trigger the attacking religion skills.

Bishop, Adept, Centurion, Anarchist — the second leading religion statuses in religion range. To get such statuses character should take second place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.

Cleric, Cultist, Optio, Rebel — the third leading religion statuses in religion range. To get such statuses character should take third place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.

Neophyte, Sectarian, Legionary, Postal — the fourth leading religion statuses in religion range. To get such statuses character should take fourth place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.

2009-01-14: Exchange Rate (Events)
The platinum exchange rate has been changed in accordance with the market
2009-01-12: Fixes: Traps at Quest Area & Pets at Tournaments (Events)
  • Traps can no longer be installed in quest areas (including Mogash).
  • Pets names and their combat logs are hidden now for other players at the tournament.
  • Fixed unecessary messages about the tournament which ended ahead of schedule.
    2008-11-20: Traps fixes (Events)
    • If your enemy has been trapped, you will get a location # where the trap was installed;
    • You can not join the group if you were caught in trap;