Events
- The change of artifact modifier type is now free (instead of 2pt);
- The approximate end time of gifts and Eternal Flowers, along with a subscription counter now displayed in the artifacts store at the game site;
- Starting from June 20th, the Druid Grinstones unpacked from the chest will become soulbond;
- The Traps x2 cost is reduced to 3 pt.
- Fixed a bug when sometimes religion kills were not counted;
- Fixed a bug in the formula when players with statuses got an excessive amount of religion exp;
- The reward in quest "On Board” has changed. For the players you will get 20 points, and for monsters 2 points.
Pontific
,
Heresiarch
,
Legate
,
Nameless
— the highest religion statuses. To get such statuses character needs to have 0 deaths and the biggest number of combat rating points in whole religion. Experience gains and loses by the formula: "religion level*8". Experience gain for killing by the formula: "religion level*20". Additional bonuses: +10% chance to break through the enemy group shields, +15% chance to trigger the attacking religion skills.
Patriarch
,
Heretic
,
Tribune
,
Chosen
— the second leading religion statuses. To get such statuses character needs to have the biggest number of combat rating points in whole religion. Experience gains and loses by the formula: "religion level*6". xperience gain for killing by the formula: "religion level*10". Additional bonuses: +8% chance to break through the enemy group shields, +10% chance to trigger the attacking religion skills.
Inquisitor
,
Fanatic
,
Prefect
,
Implacable
— the highest religion statuses in religion range. To get such statuses character needs to have the biggest number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +5% chance to break through the enemy group shields, +5% chance to trigger the attacking religion skills.
Bishop
,
Adept
,
Centurion
,
Anarchist
— the second leading religion statuses in religion range. To get such statuses character should take second place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.
Cleric
,
Cultist
,
Optio
,
Rebel
— the third leading religion statuses in religion range. To get such statuses character should take third place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.
Neophyte
,
Sectarian
,
Legionary
,
Postal
— the fourth leading religion statuses in religion range. To get such statuses character should take fourth place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.
- Traps can no longer be installed in quest areas (including Mogash).
- Pets names and their combat logs are hidden now for other players at the tournament.
- Fixed unecessary messages about the tournament which ended ahead of schedule.
- If your enemy has been trapped, you will get a location # where the trap was installed;
- You can not join the group if you were caught in trap;
