Updates
2011-02-15:
Genie, Quests and Professions.
(Updates)
Genie
- With a successful trigger of genie's ability, the users will get a message only from the 1st ability, that was triggered.
- You don't need to wait a cool-down of the "Road Home" while in the quest zone in order to be able to use it.
- The chance to hit a level 0 quest monster is now 100%.
- Now level 0 quest monsters will be killed with only one strike.
- Extraction - in addition to increased chance of success while extracting essences, now also provides characters with a chance to get a higher essence (i.e. Condescend instead of Miraculous). On a rare ocassion the essence extracted will become the highest level (Reign) regardless of the level of modification on source item.
- Alchemy - in addition to already existing bonuses, adds a small chance to brew 5 potions instead of one.
- Herbalism - besides the chance of finding a plant, this profession allows you to find 2 or even 5 samples.
- Hunt - A player by using a Mask to change a religion, besides a raise of a professional level also has a chance to keep this mask after its being used, where a chance of doing it is determined by a level of the profession (same as with other tools related to this profession).
- Mining - besides the chance of finding a fossil, this profession allows you to find 2 or even 5 samples.
- Aeronautics - also influencing items Set Beacon and Set Beacon of Death.
- Agriculture - besides the chance of successful crop harvesting, this profession allows you to boost this process with a certain chance by producing 2 or even 5 crops for one harvest attempt.
- Application for the siege of the region can be given by the clan leader only in "Star" locations.
- Minimum level requirements to gain access to zones of certain quests were decreased.
2011-02-15:
Potions Testing
(Updates)
Fixed bugs and improvements on the results of the first day of testing:
1) Very Magical Scanner is now silent, without "ringing in the ears" (already working)
2) Fixed a message from Potion of Divine Vision for all scanners (after restart)
3) Isolation Sphere can be removed if you switch between clones on a star (after restart)
4) Isolation Sphere and Cloaking Device now give the effect of 60 minutes (already running)
5) The effects time of the Isolation Sphere and Cloaking Device are now cumulative (after restart)
1) Very Magical Scanner is now silent, without "ringing in the ears" (already working)
2) Fixed a message from Potion of Divine Vision for all scanners (after restart)
3) Isolation Sphere can be removed if you switch between clones on a star (after restart)
4) Isolation Sphere and Cloaking Device now give the effect of 60 minutes (already running)
5) The effects time of the Isolation Sphere and Cloaking Device are now cumulative (after restart)
2011-02-14:
Health/Mana Injection Kits and more.
(Updates)
- Instead of Health and Mana potions in the platinum shops there are now kits for injections. Those are a multi-use potions with 60 shots. Weight 60. Price: 1 pt.
- Due to changes described above the price for Perfect Life and Mana Potions was set to 2 pt (in order to be able to sell it for 1 pt and get a compensation this way).
- With a explosion of the essence the amount of resources (Basalt, Granite and others) gained will depend on the level of the item from which it was extracted.
- The cowardly mode (\wimpy) now is calculating the amount of mana for the "Run away" from 90% of the maximum capacity (it was 100%).
- The Momentary Crafted Artifacts will no longer lose an essence with 20% drop of the maximum durability of the item. Magic Shard that was gained with destruction of the Momentary Crafted Artifact will be one essence less than a destroyed item.


2011-02-14:
We are in Steam
(Updates)
Today we got all the permissions and want to make an announcement: DarkSwords will be on Steam on June 21, 2019. We look forward to this platform and we really need your help. Add the game to the "wish list" before the release and then install the game client from Steam. It is very important for us. We will also be extremely grateful for the positive feedback about the game. Thank you in advance.
LINK TO STEAM
LINK TO STEAM
2011-02-13:
Crazy Monday
(Updates)

Sometimes on Mondays we will change some game rules just for one day, that will make world absolutely insane. Try to get a new gaming experience from the DS.
May 20, 2019 after the server reboot, the day of sports walking begins. For a day we will turn off all teleports and mass teleports, as well as the call of heart, returns to beacon, road home. Sport is health! :)
2011-02-11:
New features and changes.
(Updates)
- The use of a Mask to change your religion will be followed by a message that will be broadcasted to all in the same location.
- There was a change to a mechanics of "Disarm skill". The weapon of the character, that was target of the Disarm skill, will no longer end up in its inventory, but will receive a "Disarmed" effect instead. This effect will neutralize all parameters given by the weapon (same as Broken Shield effect).
- Finally Tharassos Technologists were able to bring the work of Extractors up to health and safety standards. Now the explosion of the essence will not harm the character.
- The work of Backstab skill was fixed.
- Item modifications "Spring" and "Mystic" will add to maximum amount of Life and Mana (half of the amount that would be granted from wonderful effects of Life and Sorcery) in addition to its regeneration.
- The reward for a Wanted Dead Quest - the bag with herbs will contain 150 pieces of it instead of 50.
- If the target has a Mana Shield the calculation of the damage from Deep Wounds takes also the current mana amount of the victim in to the account.
- The level of Heroic Shield is hidden from outsiders.
- If a clan will apply for a siege on a territory of the clan, that they had a "Capitulation", "Truce" or "War end" status with, it will immediately change to "War".
2011-02-11:
Client update v 2.1.5.5
(Updates)
- Tag like # 1998 in the chat paves the route to the specified point;
- Added new smilies;
- Added emoticons with location icons and other game icons;
- Added the ability to set sounds on chat beacons (added standard sound);
- Updated map in two languages;
- Fixed a bug with displaying the names of locations of the saved map for the English language;
- Minor changes and additions;
Download
Windows Store version will be update after Microsoft accept.
2011-02-10:
Heroic shield and other changes.
(Updates)
- Now if a character is not engaged in any battles the passive ability "Heroic Shield" is triggered. This shield absorbs some of the damage taken by your character, so the effect is similar to Layered Defense. The power of this ability depends on your character's combat level.
- Now you will be able to finish your quest even if your character or religion level fell out of required range for this quest.
- From now on personal Shops and Exchangers that were closed due to failure to pay the rent will be seen only by their owners.
- At the beginning of the new Religion season all characters will be reborn at their binded star.
- Free uses of Search party services will be replenished with time.
- The "Backstab" ability should now determine its minimal damage by taking target's Mana into account if the target is under effects of Mana Shield.
- The maximum damage from Deep wounds will be set to 5% from monster's maximum HP capacity.
- Automated tournaments and Pacman II Quest were fixed.
Relax during the Labor Day? Its not about us! Its time to work hard! Bonuses May 1st and 2nd will be on:
All those who worked well, receive a bonus of 25% from the purchase of platinum from April 27 to May 3!
- Artifacts from monsters will not break in battles
- x2 profession experience
- x2 bulletin boards exp
- x1.5 damage to monsters
- x1.5 religion experience
- Wanted Dead, May 1st
- Dark Soul, May 2nd
All those who worked well, receive a bonus of 25% from the purchase of platinum from April 27 to May 3!
2011-02-09:
Tweaks and fixes.
(Updates)
- Clans will not be awarded with Mark of Conquest by successful capture of the territory that was under monster's control. There for the procedure of giving away the territory to a friendly clan is by a waiver from land control by the clan-owners of the territory, followed by declaration of the siege by the clan that receives this land.
- The effect of Ancient Amphora of Health and Mana was set to 10 seconds instead of the range 2..10.
- Corrected the effect of Dispel Magic while cast on monsters and using Catalysts.
- The chance of successful strike with the Back-stab is doubled on targets that are not engaged in a fight with a character.
- Now monsters will try to take out the flames from the Burning effect (the chance is equivalent to the chance of recovery from the Open wounds).
- The use of Masks to swap your religion is now part of the actions that influence the growth of the Hunting profession.
- Now character with Paranormal abilities will be able to use Bandages in order to heal themselves over time.
- Gear and weapons that are equipped will no longer add to the character's weight (but for now the server will include it in the numbers so you may be able to run around with overweight).