Updates
2025-11-18:
Balance fixes from 18.11.25
(Updates)
We have slightly adjusted the balance. Now the recipes for grindstones and catalysts require 5 times more ingredients. When mining Fossils, you will also receive more ingredients. This is necessary to remove, more quickly and naturally, the old ingredients for grindstones and catalysts that drop from monsters.
2025-11-17:
Fossils, Grindstones, Evaporators
(Updates)
- The Underground City has become a peaceful zone, and the regions Dragon Cave and Enigmatic Animals Cave are now religious zones;
- In both caves, you can now mine Fossils. To do this, you can take quests for their extraction there (shown on the location image);
- Achievements for the Mining profession have been enabled;
- Ingredients for creating grindstones and catalysts have become chests that contain Fossils of your choice. Later, they will stop dropping from monsters;
- Recipes for grindstones and catalysts have also changed and now require Fossils. If you still have outdated data — try selecting "Clear data" in the login/password window in the settings;
- Fossils will also be required for obtaining tools in the new item system;
- As part of preparations for the new item system, the profession points requirement for Extraction achievements has been increased;
- The maximum durability (not current durability) of Evaporators has been set to 300;
2025-10-25:
Clock Change
(Updates)
Dear players, tonight (from October 25 to 26), many countries will turn their clocks back one hour. The game server does not switch to winter time, so the morning restart on October 26 will happen one hour earlier. The Discord stream on October 26 at 22:00 (server time) will also take place one hour earlier in your local time. You can check the current server time with the command \info
2025-10-05:
Updates from 05.10.25
(Updates)
- Added the ability to summon the gold-to-platinum exchanger on any star using the \exchange command; it will also appear in the client later;
- The ability to purchase an alchemy subscription (warrior/mage alchemical supplies) has been disabled. Existing ones will work until November 1. If yours was purchased for a longer period — the money will be refunded;
- Mogash Marks can now be obtained for 10 keys. The cost of the Mogash Chest has not changed;
- Pets that increase carrying weight now give +10% instead of +25%;
- Premium will provide 15% Max Weight instead of 20% starting November 1. If you disagree and wish to get a refund for unused days — contact a dealer in the game.
2025-09-29:
Updates from 29.09.25. Seashell Season.
(Updates)
- For recapturing a kingdom, now 4 clans from the alliance each receive 500pt;
- Santa Bags will give +75% weight from October 1 and +50% from November 1. The gift +weight limit is set to +150% (was +200%) already now and will be +50% from November 1;
- The "Outlaw" status does not tick on the Star;
- With the "Outlaw" status you cannot change clones;
- At any time, while in a peaceful zone or an order zone (on the star after dying from a monster or when entering a city on your own), you can pay Level*100,000 gold (from the bank) to remove the "Outlaw" status (command \bribe, and later a button will appear in the client);
- Expanded the size of the enlarged inn;

Until 13th of October, when fishing you can catch Shells. Collect a collection, or sell each for 2 million gold, or try to open them with a very low chance to get a rare pet, or additional fishing bonuses. I didn’t cut the previous version of Shells in any way. During this Season there is a small secret. Let’s see how quickly you find it.
2025-08-29:
PvM subscription
(Updates)
Players who did not receive the PvM subscription from the previous promo code have been granted a compensation PvM subscription. We apologize for the inconvenience.
2025-08-05:
Two updates on monster hunting
(Updates)
The update will be launched on 06.08.25, but you can test it now on the test server.
A new quest called "Special Quest of the Day" is available on bulletin boards. It is generated once per day, only on the first login after restart, and wont appear again until the next restart. The quest is not available if you havent reached level 360 or if you don’t have clones. Objective: Kill 75 beast-type monsters. Reward: 50 million gold (10pt). Monsters are selected by the standard bulletin board rules. If you refuse or refresh quests without taking this one — it will disappear until the next restart. Other than level, no active religion or other conditions are required.
Humanoid monsters (excluding castle and town ones) now carry gold bars. They carry a decent amount, but the drop chance depends heavily on you: Base chance is 1%, 5% with active religion, and the chance doubles in chaos zones. Choose your own risk level.
Please note that all numbers are current at launch. This is a major balance change, so I’ll be tweaking it for about a week based on stats and feedback. The main goal is to keep fishing viable while idle, and make monster hunting profitable without hurting sales. Good luck hunting!
A new quest called "Special Quest of the Day" is available on bulletin boards. It is generated once per day, only on the first login after restart, and wont appear again until the next restart. The quest is not available if you havent reached level 360 or if you don’t have clones. Objective: Kill 75 beast-type monsters. Reward: 50 million gold (10pt). Monsters are selected by the standard bulletin board rules. If you refuse or refresh quests without taking this one — it will disappear until the next restart. Other than level, no active religion or other conditions are required.
Humanoid monsters (excluding castle and town ones) now carry gold bars. They carry a decent amount, but the drop chance depends heavily on you: Base chance is 1%, 5% with active religion, and the chance doubles in chaos zones. Choose your own risk level.
Please note that all numbers are current at launch. This is a major balance change, so I’ll be tweaking it for about a week based on stats and feedback. The main goal is to keep fishing viable while idle, and make monster hunting profitable without hurting sales. Good luck hunting!
2025-07-28:
Updates from 28.07.2025
(Updates)
- Mortal Enemies are now given 20 on weekdays and 30 on weekends, as before;
- Fixed the issue with Premium Powerup not being granted when purchasing PvP Premium;
- Reminder: Starting August 1st, Santa Bags will only provide +150% to weight;
2025-07-24:
Updates from 24.07.2025
(Updates)
The recipe "Create Well-fed Pet Potion" has been added to the shop.
We continue updating humanoid monsters:
We continue updating humanoid monsters:
- You can now see the monster’s type: Magic Adept, Barbarian, or Assassin instead of (!)
- There can now be monsters without a type (previously, all had one)
- Mobs now receive a random set of skills and casts from their type, instead of getting all of them at once
2025-07-23:
Update from 23.07.25
(Updates)
Humanoid monsters have become significantly weaker. The amount of gold they drop has also been reduced. I would really appreciate your feedback on the forum under the discussion of this news. Let us know if it feels better now and what still bothers you. Once were done weakening the monsters, we’ll increase their numbers in the Mortal Enemy.