Pacman II
Start
After an administrator announcement in the public chat, all online characters of the matching level automatically receive personal Teleport to PackMan. From that moment the contest timer starts; it lasts 30 minutes. To take part, use the received teleport at once; your character will then appear on the “star» the Lair, where they are automatically bound (when the quest ends all participants receive quest “returners” and and are moved back to their usual bind point).
Location.
The map of PackMan's Lair is shown on the right. The green cells around the “star” are a Peaceful Zone, here you cannot attack even «outlaws»; quest mobs do not enter this area. The rest of the area is an Order Zone, here PvP is forbidden except attacks on «outlaws” and “cherry rage” attacks “cherry rage” (see below); across this area roam Checkpoint, Bonuses and Evil PackMan. Evil PackMan are aggressive level 10000 mobs — avoid them. Green two-way arrows on the map mark corridors that wrap to the opposite side of PackMan's Lair horizontally or vertically.
In PackMan’s Lair you cannot use area magic; the “Sympathy” and “Unrequited Love».
Warning! Using the item «Road Home», moves the character to their main bind point (they leave the quest zone).
Quest objectives.
First objective – finish in the top ten. The prize-winners are the ten participants who scored the most points. Each kill of a Checkpoint awards 1 point (or 3 points during “banana paradise” — see below). Second objective – collect as many PackMan Tokens, which the player receives for killing Bonuses (Bonus: Strawberry = 1 token; Bonus: Cherry = 5 tokens; Bonus: Banana = 10 tokens). The personal prize pool of each player in the top ten depends not on the score, but on the number of PackMan Tokens. We strongly advise you not to drop them or try to pass them to other players.
Bonus effects.
Killing Bonuses also grants special effects (they persist through death):
«strawberry armor» - protects from an Evil PackMan or a player under “cherry rage”. Gained by killing Bonus: Strawberry. Lasts 60 seconds;
«cherry rage» - triggers automatically: on entering a new cell it fatally hits every Checkpoint, Bonus and player there (quest-only, no real penalty — victims are simply moved to the “star”). Gained by killing Bonus: Cherry. Lasts 20 seconds;
«banana paradise» - triples points from Checkpoint kills. Gained by killing Bonus: Banana. Lasts 30 seconds.
Prize pool.
The three leaders with the most tokens receive commemorative «PackMan medals» with a bonus (+10%, +7%, +5% to HP and MP) for 7 days. The ten players with the most tokens receive Emeralds according to the table below:
Emerald payout by place
| Place | Emeralds |
|---|---|
| 1 | 260 |
| 2 | 220 |
| 3 | 180 |
| 4 | 140 |
| 5 | 120 |
| 6 | 100 |
| 7 | 80 |
| 8 | 60 |
| 9 | 40 |
| 10 | 20 |
Schedule
The event runs twice a day — at 15:00 and 23:00 Moscow time.
| Tuesday | for characters of levels 100–199 |
| Wednesday | for characters of levels 200–299 |
| Thursday | for characters of level 300 and above |
NOTE. Any character may take part in weekly events no more than once per day.