Trophy distribution
After a siege ends, three clans of the alliance that captured the kingdom (owner changed) receive 500 pt each, or if the alliance has a Treasurer — that clan gets 1500 pt. If the alliance held the kingdom, three random clans get 250 pt each, or 750 pt to the Treasurer clan.
Every captured region keeps a tax for the owning clan.
A 3% currency tax from shop operations (gold, platinum) goes to the clan account.
25% of trophies dropped in the region go to the owner clan’s bar, or as gold to the clan account depending on shop sell price (\clan_land_tax switches trophy delivery mode).
If an alliance also controls the land besides the owner clan: take 3% of sold value, then random clan vs alliance; if alliance — random among alliance clans. So chance for the owner clan ≈ 50%, the other 50% split among alliance clans. Trophies work the same way.