Religious experience

Religious experience is gained by defeating followers of other faiths in the religion conflict (see Religion). The amount depends on the victim’s religious level, not their combat level.

Religious experience is shown on the character info panel in the Experience line after combat XP; religious level is shown after combat level.

When you die to an enemy in the conflict you lose religious experience (not combat XP) and gain a penalty point (“skull”). The same rules apply on Arenas. With 3 penalty points you become functionally neutral until you use a Heart (or Platinum Heart) at a Ladder to Heaven cell.

Evening schedule bonus: ×1.5 religious experience Mon–Fri 21:00–23:00 (see Event schedule).