Big Joe's Saloon

Big Joe's Saloon

Lore

darkswords.ru_img_saloon_map.jpg Once, on the wild wild west of distant prairies where the Takida, Indians had long lived, came the bold cowboys of Big Joe, the best drover this side of the Great Mountains. Many feathered heads fell to the dust, and no fewer scalps were taken by the brave red warriors. But Big Joe seized the land from the Takida and drove them further south. There he built a famous town, with a saloon known the world over — Big Joe. But now, after the death of Big Joe, the remnants of the Takida tribes and the wild prairie cowboys fight for his saloon.

Preparation

After an administrator announcement in the public chat, every online character of the matching level automatically receives a personal item — Flame Water. From that moment the quest timer starts; it lasts 25 minutes. To take part, use the received teleport at once; your character will then appear in the quest zone (when it ends everyone is sent to their usual spawn).

Start

After teleporting with Flame Water, players appear on the saloon porch waiting for it to open. In front of the entrance there is an elixir shop. Elixirs are free, but limited by weight. Everyone must pick elixirs in time and arrange them in the backpack as they like. After every death in the saloon the chosen potion set and layout are restored.

Description

flow.darkswords.ru_darkswords_avatars_2112.jpgflow.darkswords.ru_darkswords_avatars_2113.jpg Inside, a huge brawl begins. The fight does not wait! After assignment you fight for the Indians or Cowboys. You can tell teammates from enemies by the personal avatar. Players do not see original avatars, nicknames or effects. Killing an enemy awards team and personal points equal to their religion level, but not less than 30. Note that Area Magic does not work in the play zone. If both teams have members of the same alliance, kills of allies award no points.


One more shot

On death you appear at a table of your team (map: blue — cowboys, red — Indians) with 4 seconds of protection from enemies and Big Joes Ghost.

Big Joes Ghost

flow.darkswords.ru_darkswords_avatars_2114.jpg The immortal guardian of the saloon is Big Joes Ghost, an immortal spirit that hates all living things. He is the executioner of any player, no matter the side. No one escapes his bloody revenge; even in death he guards his saloon. When he kills a player, Big Joes Ghost he takes 1 personal point.


Cockroach

flow.darkswords.ru_darkswords_avatars_2115.jpg Cockroaches are the eternal plague of every dive in the wild west, and Big Joe is no exception. Killing such an oversized insect awards 5 personal points.


Objective

Kill as many enemies as you can from the other team, Cockroach and try not to get in the sights of Big Joes Ghost.

Prizes and rewards

flow.darkswords.ru_darkswords_flowers_1093.jpg Rewards go to every player on the winning team, plus a special prize for the three best personal scores on that team.


  • Every member of the winning team receives Rubies. Amount = personal points / 5.
  • The top three receive not only Rubies, but also gifts: +10%, +7%, +5% to HP and MP.
  • If no player kills happen on either side, victory is decided only by cockroaches killed by everyone, regardless of team.

Schedule

The event runs twice a day — at 15:00 and 22:45 Moscow time.

Fridayfor characters of levels 100–199
Saturdayfor characters of levels 200–299
Sundayfor characters of level 300 and above

:!: NOTE. Any character may take part in weekly events no more than once per day.