Bugfixes - 17.06.2013

2013-06-20

  • Previous version of Protect system has been re-implemented; the players now have 95% chance to be protected and the system iterates over every entity in a chain of protects.
  • Failure to protect someone for any reason will now be accompanied by a relevant message.
  • Fixed an issue with FireFly familiar not returning items after death in a PvP battle.