Archive 2009
Year: 2026, 2025, 2024, 2023, 2022, 2021, 2020, 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 2009, 2008, 2007, 2006
It’s not about forcing all players to spend a lot of cash. The game remains free for people who don’t want pay. We appreciate everybody in the community, no matter how much money the player spends. However, every game designer has to establish limitations and this is what we do now.
We don’t expect increased plat sales after this change since slower levelling means less art upgrades. Of course we hope that these losses will be compensated by lazy, rich and impatient players :)
But expected overall income will probably remain more or less the same.
Please also remember that our server still enjoys increased gold drop with factor 1.5.
Hope for your understanding and best regards,
Nikolay
Congratulations go out to BlairOfSeastone who won the Snowball Contest.
Enjoy your price!
- Gold Drop rate for Aura mobs has been changed - there is no info avaiable yet to what degree. The other formulas for gold drops have not been changed.
- The price of magic items lvl 280 and lvl 300 have been have been adjusted to fit the general price scheme - there was an error in calculation earlier.
To join a tournament you no longer need to be in possession of a ticket for your level range. There will be universal tournament tickets avaiable with which you can enter the tournament of your level range. The cost of a ticket is 1 gold.
Show the love for your second half and exchange rings during your wedding.
Since January 1st 2009 boxes with wedding rings are avaiable in Artefact Alchemist Shop.
When both parties trade the boxes using Trade function a gift will be added to your gift list. The endurance of this gift is forever. Each box costs 25 plat. The rings will only be activated when two boxes will be traded and neither of the two characters already have such a gift in their gift slots.
Below you can see the rings for male and female.


Pontific
,
Heresiarch
,
Legate
,
Nameless
— the highest religion statuses. To get such statuses character needs to have 0 deaths and the biggest number of combat rating points in whole religion. Experience gains and loses by the formula: "religion level*8". Experience gain for killing by the formula: "religion level*20". Additional bonuses: +10% chance to break through the enemy group shields, +15% chance to trigger the attacking religion skills.
Patriarch
,
Heretic
,
Tribune
,
Chosen
— the second leading religion statuses. To get such statuses character needs to have the biggest number of combat rating points in whole religion. Experience gains and loses by the formula: "religion level*6". xperience gain for killing by the formula: "religion level*10". Additional bonuses: +8% chance to break through the enemy group shields, +10% chance to trigger the attacking religion skills.
Inquisitor
,
Fanatic
,
Prefect
,
Implacable
— the highest religion statuses in religion range. To get such statuses character needs to have the biggest number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +5% chance to break through the enemy group shields, +5% chance to trigger the attacking religion skills.
Bishop
,
Adept
,
Centurion
,
Anarchist
— the second leading religion statuses in religion range. To get such statuses character should take second place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.
Cleric
,
Cultist
,
Optio
,
Rebel
— the third leading religion statuses in religion range. To get such statuses character should take third place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.
Neophyte
,
Sectarian
,
Legionary
,
Postal
— the fourth leading religion statuses in religion range. To get such statuses character should take fourth place by the number of combat rating points in a combat group. Experience gains and loses by the formula: "religion level*4". xperience gain for killing by the formula: "religion level*6". Additional bonuses: +3% chance to break through the enemy group shields, +3% chance to trigger the attacking religion skills.
5% special prize will be randomly chosen out of the following: - Rune of Destruction x3 - Red Prism - Ghostly Pouch (contains 60 virtual platinum)
- Penalty for switching clan alliance allegiance reduced from 7 to 3 days.
- Penalty for changing clan affiliation reduced from 7 to 3 days.